Better Ways to Play and Try

 

  • Fact 1: Dazzling animated displays (sprites, shaders, parallax, 3D) are more plentiful and easier to make than ever before.
  • Fact 2: More natural and expressive forms of input (swiping, pinching, gesturing, talking) are being implemented and enhanced every day.
  • Fact 3: Put these two together and the possible new forms of human computer interaction are endless. The only limit is our imagination.

That’s the problem: our imagination. We can’t build new (more...)

Sweet Dreams at the EyeO Festival

 

cherryjohn-at-eyeO


I often tell people that you need both a left brain and a right brain to be a software designer: a left brain to analyze and understand, a right brain to dream and wonder. The EyeO Festival which Thao and I just attended in Minneapolis, was food for our right brains.

EyeO is about the intersection of art and code: generative artists (who use data and algorithms to produce works of art), art installations (more...)