Real Time Ambient Display at OpenWorld: The Software (for the Hardware)

This is part 2 of my blog post series about the Ambient Visualization hardware (part 1).  Also, please read John’s post on details about the creation of the actual visualization, from concept to build.  In the first part, I focused on the hardware, a sonar sensor connected to a NodeMCU.  In this second part, the focal point will be the software.

When I started working with ESPs a few years ago I was all (more...)

Real Time Ambient Display at OpenWorld: The Hardware

As John mentioned in his post, one of the projects I worked on for OOW16 was the devices to provide the data to his Ambient Display.  Unlike previous years, where we record attendance and then produce a report a few days or weeks after OOW, Jake proposed that we’d somehow visualize the data in real-time and show it to the attendees as they are producing the data themselves.

In order to produce the data, we wanted to strategically (more...)